3D Art Modeling-Characters and Scenes

3D Art Modeling-Characters and Scenes

Job Requirements

• 5+ years of experience in 3D modeling;
• Proficiency in Maya, 3ds Max, Blender or other modeling software;
• Detail-oriented and able to produce high-quality work;
• Creative thinking, problem-solving skills, and the ability to meet deadlines;
• A bachelor’s degree in 3D/Graphic Design or related field is preferred but not required

Job Responsibilities

• Develop concepts and present rendered illustrations and details from photographs, models, CAD drawings, blueprints, sketches, memory, written or verbal instructions, and imagination;
• Interact with clients to determine requirements and follow assigned projects from client meetings to design and production. Ensure quality of work and determine work task schedules;
• Work with project teams to plan, analyze, organize, and execute assigned projects;
• Support core complex software engineering or visual database development programs by creating 3D models, surfaces, and skins in digital frameworks. Create character skeletons and then hand them off to animators for control;
• Create accurate 3D using various types of graphics software, techniques, and skills Model, form and render to develop and produce computer simulation applications for our clients;
• Utilize advanced 3D modeling, texturing, animation, lighting and rigging skills to create high-end virtual environments. Ability to effectively utilize high and low poly count applications for modeling and texturing 3D elements. Stay up to date on current trends and techniques in 3D graphic design and modeling software.

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3D Art Modeling-Characters and Scenes

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