3D Model Artist – Characters and Environments

3D Model Artist – Characters and Environments

Job Requirements

Minimum 5 years of 3D modeling experience.
Proficiency in Maya, 3ds Max, Blender or other modeling software.
Detail-oriented and able to deliver high-quality work.
Possess creative thinking, problem-solving skills and the ability to meet deadlines.
A bachelor’s degree in 3D/Graphic Design or related field is preferred but not required

Job Responsibilities

1 Develop concepts and present rendered illustrations and details based on photographs, models, CAD drawings, blueprints, sketches, written or verbal instructions, and imagination.
2 Interact with clients to determine requirements and track projects from client meetings to design production.
3 Ensure quality of work and develop work schedules.
4 Work with project teams to plan, analyze, organize, and execute assigned projects.
5 Create 3D models, surfaces, and textures within a digital framework to support complex software engineering or visual database development programs.
6 Develop character rigs for animation control.
7 Use various types of graphics software, techniques, and skills to create accurate 3D models, forms, and renderings for computer-based simulation applications developed and produced by clients.
8 Utilize advanced 3D modeling, texturing, animation, lighting, and assembly skills to create complex virtual environments.
9 Effectively utilize high-polygon and low-polygon applications to model and texture 3D elements.
10 Stay up to date on the latest trends and techniques in 3D graphic design and modeling software

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3D Model Artist – Characters and Environments

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